Luckily enough, the enemy isn't interested in fighting your units, but will go after Tiki instead. Units who have learned/inherited Galeforce are highly recommended to kill an extra enemy. Using Pair Ups are not recommended for your free units, unless they are not strong enough to take on the enemy by themselves. This will allow for four/five units to move freely around to destroy the incoming waves of flyers as they move in. The player should not place their units right next to her since some of the enemies carry Tomahawks, Spears and various tomes. Since all the enemies carry a weakness, if you want to deal extra damage to destroy the enemy quickly have your units equipped with any Wind-based tome, a Beast Killer, Wyrmslayer or Bows, depending on what they can use. The best formations to protect Tiki is to barricade her with a diamond formation or a V formation, using the wall behind her to your advantage. In this chapter, your units may need a bit of training to withstand the numerous amount of flyers, which consist of only Falcon Knights, Dark Fliers, Griffon Riders and Wyvern Lords. Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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